Artificial artist?
Can computers really create works of art?
The Painting Fool is one of a growing number of computer programs which, so their makers claim, possess creative talents. Classical music by an artificial composer has had audiences enraptured, and even tricked them into believing a human was behind the score. Artworks painted by a robot have sold for thousands of dollars and been hung in prestigious galleries. And software has been built which creates are that could not have been imagined by the programmer.
Human beings are the only species to perform sophisticated creative acts regularly. If we can break this process down into computer code, where does that leave human creativity? ‘This is a question at the very core of humanity,’ says Geraint Wiggins, a computational creativity researcher at Goldsmiths, University of London. ‘It scares a lot of people. They are worried that it is taking something special away from what it means to be human.’
To some extent, we are all familiar with computerised art. The question is: where does the work of the artist stop and the creativity of the computer begin? Consider one of the oldest machine artists, Aaron, a robot that has had paintings exhibited in London’s Tate Modern and the San Francisco Museum of Modern Art. Aaron can pick up a paintbrush and paint on canvas on its own. Impressive perhaps, but it is still little more than a tool to realise the programmer’s own creative ideas.
Simon Colton, the designer of the Painting Fool, is keen to make sure his creation doesn’t attract the same criticism. Unlike earlier ‘artists’ such as Aaron, the Painting Fool only needs minimal direction and can come up with its own concepts by going online for material. The software runs its own web searches and trawls through social media sites. It is now beginning to display a kind of imagination too, creating pictures from scratch. One of its original works is a series of fuzzy landscapes, depicting trees and sky. While some might say they have a mechanical look, Colton argues that such reactions arise from people’s double standards towards software-produced and human-produced art. After all, he says, consider that the Painting Fool painted the landscapes without referring to a photo. ‘If a child painted a new scene from its head, you’d say it has a certain level of imagination,’ he points out. ‘The same should be true of a machine.’ Software bugs can also lead to unexpected results. Some of the Painting Fool’s paintings of a chair came out in black and white, thanks to a technical glitch. This gives the work an eerie, ghostlike quality. Human artists like the renowned Ellsworth Kelly are lauded for limiting their colour palette – so why should computers be any different?
Researchers like Colton don’t believe it is right to measure machine creativity directly to that of humans who ‘have had millennia to develop our skills’. Others, though, are fascinated by the prospect that a computer might create something as original and subtle as our best artists. So far, only one has come close. Composer David Cope invented a program called Experiments in Musical Intelligence, or EMI. Not only did EMI create compositions in Cope’s style, but also that of the most revered classical composers, including Bach, Chopin and Mozart. Audiences were moved to tears, and EMI even fooled classical music experts into thinking they were hearing genuine Bach. Not everyone was impressed however. Some, such as Wiggins, have blasted Cope’s work as pseudoscience, and condemned him for his deliberately vague explanation of how the software worked. Meanwhile, Douglas Hofstadter of Indiana University said EMI created replicas which still rely completely on the original artist’s creative impulses. When audiences found out the truth they were often outraged with Cope, and one music lover even tried to punch him. Amid such controversy, Cope destroyed EMI’s vital databases.
But why did so many people love the music, yet recoil when the discovered how it was composed? A study by computer scientist David Moffat of Glasgow Caledonian University provides a clue. He asked both expert musicians and non-experts to assess six compositions. The participants weren’t told beforehand whether the tunes were composed by humans or computers, but were asked to guess, and then rate how much they liked each one. People who thought the composer was a computer tended to dislike the piece more than those who believed it was human. This was true even among the experts, who might have been expected to be more objective in their analyses.
Where does this prejudice come from? Paul Bloom of Yale University has a suggestion: he reckons part of the pleasure we get from art stems from the creative process behind the work. This can give it an ‘irresistible essence’, says Bloom. Meanwhile, experiments by Justin Kruger of New York University have shown that people’s enjoyment of an artwork increases if they think more time and effort was needed to create it. Similarly, Colton thinks that when people experience art, they wonder what the artist might have been thinking or what the artist is trying to tell them. It seems obvious, therefore, that with computers producing art, this speculation is cut short – there’s nothing to explore. But as technology becomes increasingly complex, finding those greater depths in computer art could become possible. This is precisely why Colton asks the Painting Fool to tap into online social networks for its inspiration: hopefully this way it will choose themes that will already be meaningful to us.
Choose the correct letter, A, B, C or D.
Write the correct letter in boxes 27-31 on your answer sheet.
题目定位词:computer-produced, first paragraph
答案位置:第 1 段
题解:题目 :第 1 段中提到电脑生成的作品时,作者暗示了什么?
A. 人们对这些作品的接受度差别很大。
B. 在这个领域已经有了长足的进展。
C. 它们在某些艺术领域的成就高于其他艺术领域。
D. 它们的进步不像公众认为的那般重要。
此题需要对整段作出总结,从作者的语言色彩,从 creative talents(创造才华)、enraptured(沉醉其中) 和 sold for thousands of dollars(售价高达数千美元)等可以看出,作者在描述电脑艺术所取得的成就。 因此答案为 B。
题目定位词:Geraint Wiggins, worried
答案位置:第 2 段倒数第 2 行
题解:题目 :根据 Geraint Wiggins 的看法,为什么人类对电脑艺术充满忧虑?
A. 从审美上来看,它们劣于人类艺术。
B. 它们终究有一天会超越人类艺术。
C. 它们破坏了人类本性的根基。
D. 它们会导致人类能力的衰退。
通过人名定位 ;提到了电脑艺术让人们忧虑,担心它会带走人类之所以被称之为人类的某些特殊的品质; 其中原文 taking something special away from…human 与选项中 undermine a fundamental human quality 匹配 ; 假如不认识 undermine,可通过排除法做题,原文中并未提到审美上的优劣或它是否有一天会超越人类艺术, 也没有提到导致人类能力的恶化。因此答案为 C。
题目定位词:difference, Aaron, the Painting Fool
答案位置:第 4 段第 2 行
题解:题目 :Aaron 和 the Painting Fool 之间最本质的区别是什么?
A. 开发者的背景
B. 公众对其作品的反应
C. 它们创造物的来源
D. 输出的技术标准
原文 unlike 一词说明这句说的就是 Aaron 和 The Painting Fool 不同之处,接着扫读可知,后者所需指导极少,作画灵感来自自主搜索网络材料。选项中的 subject matter 指“作画主题”,原文中用 concepts(概念)来表示,选项中所说的 source(来源),是指 “Aaron 的创作源自程序员的 direction,而 The Painting Fool 则是来自网络自主搜索”。 因此答案为 C。
题目定位词:Simon Colton, fourth paragraph
答案位置:第 4 段第 8 行
题解:题目:在第 4 段中,Simon Colton 表达了什么样的观点?
A. 软件制造的艺术作品常因幼稚或简单而不被重视。
B. 同样的创造概念不应被应用在所有的艺术形态中。
C. 指望机器同人类一样有想象力是不切实际的。
D. 人们倾向于用不同的标准来评判电脑艺术和人类艺术。
原文提到 Colton 认为人们面对人类和电脑艺术时的双重标准,standards 即选项中的 criteria,double 即选项中的 different。因此答案为 D。
题目定位词:a chair
答案位置:第 4 段倒数第 4 行
题解:题目 :作者提到了将一把椅子的系列画作作为电脑艺 术的例子,它们……
A. 取得了令人震撼的效果。
B. 展现了某种真实的艺术技巧。
C. 与一位知名艺术家的作品异常相似。
D. 强调软件的技术限制。
椅子这个定位词并不难找,根据段落结构,椅子例子是为了论证上文 Colton 提到的“Software bugs can also lead to unexpected results”,即“软件错误会导致意想不到的结果”,而在举例论证之后,他又评论说,这种技术故障使得这些作品有一种怪异而鬼魅的特质, eerie 和 ghostlike quality 对应选项中的 striking effects。 因此答案为 A。
